Random Civilization
Time Period: choose above
Influence: choose above
Population:
Expanse:
Number of Political Entities:
Environment
Homeland Climate:
Bodies of Water:
Special Terrain:
Crises:
Wilderness:
Biomass & Diversity:
Natural Resources:
Political
Political Structure:
Influencers:
Popular Issues:
Political Stability:
Personal Freedoms:
Scandals:
Foreign Relations:
Culture
Primary Social Unit:
Highest Values:
Excellence:
Popular Entertainment:
Respected Professions:
Discrimination:
Major Taboo:
Social Problem:
Religion
Type:
Focus:
Ritual:
Art Expression:
Prevalence:
Holidays:
Economics
Main Exports:
Main Imports:
Main Resources:
Technology Focus:
Trade:
Economic Strength:
Economic Markets:
Wealth:
Military
Strength:
Fortification:
Domain Focus:
Main Unit:
Conscription:
Main Objective:
Rank Promotion:
Demographics
Rural: %
Urban: %
Space: %
Literacy Rate: %
Gender Ratio: (male/female)
Fertility Rate: (children/family)
Life Expectancy: years
Max. Age:
Max. Age:
Supernatural — Magic/Superstition
Occurrence:
Prevalence:
Source:
Involves:
Usage:
Viewed:
Enchanted Items:
Attitude Toward Magic:
The Civilization
. . .
Note: the term "race" here is based on the usage in some popular RPG games (e.g. elves, dwarfs, goblins). Perhaps "subspecies" is more appropriate in some cases, such as between H. sapiens sapiens and H. sapiens neanderthalensis, or in the case of galactic civilizations, between completely different forms of life.
Environment
.
Political
.
Culture
.
Religion
.
Economics
.
Military
.
Demographics
.
Supernatural — Magic/Superstition
.